This was an amazing improvement over the first two games of which I enjoyed both. The new elements to the game are much welcomed. The story in this was really good as was the voice acting. As stated in the other two game comments, I really like the black-and-white style, it adds so much to the game. Keep them coming. Here is a video of my playthrough.
The only feedback I could give is while at first the piano sounds for the UI were a nice touch, they became kinda annoying later when picking items. Also I believe some retro filter like film grain and such and a limit to the fps would add to the creepy vibe.
Ah, I see with the third game you've already fulfilled two things I wanted to see, more speaking instead of just text, and view sensitivity options :)
And once again I'm glad to see you're mixing things up with the gameplay style a bit.
This game being set during the day (as far as I got anyways) obviously doesn't have any of the visibility problems I encountered in the other two games with those pitch black shadows.
Sadly I ran into a glitch real early and got stuck. It was when you wake up in the bedroom. I walked up to the window to look out and that's when I got completely stuck. Usually such things are no big deal, but since this game lacks jumping and crouching didn't work when stuck there didn't appear to be any way to wiggle back out of the window sill. I for obvious reasons never checked any of the other windows for the same bug after restarting =P
The alt-tab issue I found in Slay Bells doesn't happen in this game so that's good. But a few interactions now freeze the game with the only things you can do being opening the menus and such, kinda similar to that alt-tab bug. It happened while clicking the objects in the upstairs bathroom as well as once when clicking the stove in the kitchen.
Again like that alt-tab issue in Slay bells it eventually starts working again but I can't tell if it's from my frantic clicking or just time passing. Either way the wait could be quite long, in fact, the third time it happened it took long enough for me to give up after a few minutes. I've played all of these games with the standard settings by the way. Win10 64-bit.
I hope you can find what's causing this error, for that stove I think it was like the third time I clicked it that it froze so it seems completely random to me. If you do I'll gladly come back and try the game again.
The window should be an easy fix, it's simple bad model design that needs tweeking.
Definitely looking into that alt-tab thing, weird one that. Think it's a bit of an issue with the engine itself, but I should be able to find a way to counter act it.
Thanks again for such well rounded advice, it really is a great help.
Enjoyed this from start to end and extremely polished and original. Having not played any of the other games in the series I’m definitely going to soon :)
I really, really digged the aesthetic of this game. The bass line was very John Carpenter feeling. I can say also i can say for once I didn't see that ending coming. Really enjoyed this.
I really liked this game! I like this old movie atmosphere. The choice of graphics. The music with this main theme and its bass line which reminds me a lot of John Carpenter's The Thing.
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This has to be my favorite series on itch.io by far i love the copperport casefiles!
Thankyou, got a whole bunch of new ones around the corner.
...oh and love the thumbnail!!
Thank you, i can't wait i will look forward to playing them aswell :)
walkthrough full game
Esse jogo é uma das coisas mais lindas de todo itch.io ganhou 5 estrelas fácil. Se tivesse 10 estrelas ganharia!
This was an amazing improvement over the first two games of which I enjoyed both. The new elements to the game are much welcomed. The story in this was really good as was the voice acting. As stated in the other two game comments, I really like the black-and-white style, it adds so much to the game. Keep them coming. Here is a video of my playthrough.
What a nice creepy experience!
The only feedback I could give is while at first the piano sounds for the UI were a nice touch, they became kinda annoying later when picking items.
Also I believe some retro filter like film grain and such and a limit to the fps would add to the creepy vibe.
Ah, I see with the third game you've already fulfilled two things I wanted to see, more speaking instead of just text, and view sensitivity options :)
And once again I'm glad to see you're mixing things up with the gameplay style a bit.
This game being set during the day (as far as I got anyways) obviously doesn't have any of the visibility problems I encountered in the other two games with those pitch black shadows.
Sadly I ran into a glitch real early and got stuck. It was when you wake up in the bedroom. I walked up to the window to look out and that's when I got completely stuck. Usually such things are no big deal, but since this game lacks jumping and crouching didn't work when stuck there didn't appear to be any way to wiggle back out of the window sill. I for obvious reasons never checked any of the other windows for the same bug after restarting =P
The alt-tab issue I found in Slay Bells doesn't happen in this game so that's good. But a few interactions now freeze the game with the only things you can do being opening the menus and such, kinda similar to that alt-tab bug. It happened while clicking the objects in the upstairs bathroom as well as once when clicking the stove in the kitchen.
Again like that alt-tab issue in Slay bells it eventually starts working again but I can't tell if it's from my frantic clicking or just time passing. Either way the wait could be quite long, in fact, the third time it happened it took long enough for me to give up after a few minutes. I've played all of these games with the standard settings by the way. Win10 64-bit.
I hope you can find what's causing this error, for that stove I think it was like the third time I clicked it that it froze so it seems completely random to me. If you do I'll gladly come back and try the game again.
The window should be an easy fix, it's simple bad model design that needs tweeking.
Definitely looking into that alt-tab thing, weird one that. Think it's a bit of an issue with the engine itself, but I should be able to find a way to counter act it.
Thanks again for such well rounded advice, it really is a great help.
Awesome!! I like your game.
Enjoyed this from start to end and extremely polished and original. Having not played any of the other games in the series I’m definitely going to soon :)
I'm trying to play the game but it just crashes all the time, and when it's not crashing it's stuttering a lot. Any idea why?
Very odd, do you have any more details I could look into (error messages, crash reports, does it happen at a specific point ect.).
Thanks for letting me know, would love to get this fixed.
FULL GAMEPLAY + ENDING
Also really appreciated the mixing of Nosferatu in the movie portion .
Great game! Even though I wasn't able of advancing the story as much as I wanted, this game is very well done.
Wish you continue with your series, as long as possible, with this high-quality games.
Gameplay and opinions below:
(sorry for my english)
I really liked this game! I like this old movie atmosphere. The choice of graphics. The music with this main theme and its bass line which reminds me a lot of John Carpenter's The Thing.
I enjoyed following this story.
Evidence 19/20. I intend to get all the evidence.
Thank you very much for this game. BRAVO !
Ohh, I like the John Carpenter comparison...very happy with that.
Glad you enjoyed the game, good luck with that last bit of evidence (got a suspicion which one it is, there is a tricky one in there).
Thankyou.
...oh, and your English is great.
I managed to finish the game. 20/20. Congratulations again for this work.
I had fun observing some details. The VHS in the drawers, the books, the choice to mix Nosferatu with the theme of Coppola's Dracula, etc..
Really cool. I even wonder if there is no easter egg with the musical notes of the menu lol
Good eye. Acctualy there is a history to the musical notes in the menu...I could spoil it, or let you figure it out for yourself. Your choice.
I want to try to find out for myself. I come back here to tell you if I succeeded... or not ^^
Oh, and I'm curious. Which piece of evidence were you missing?
The syringe and the bottle of tranquilizer for... animals ;-)
Exactly what I thought, everyone misses that one.
Nice work!